Blog/What-the-hell-just-happened-sarge

No alternative to graphics, sorry

I'm away from Debian for one month, and blam! Sarge is released. I thought "we" were some release critical bugs away from getting to a release (and i was hoping that Gnome 2.10 would make the cut, guess not).

http://www.debian.org/News/2005/20050606

As you probably have guessed i'm back in Aalborg, and am now studying for the 3D Computer Graphics course, actually it doesn't seem so hard by now, the stuff is relatively to understand. But we'll see about how "easy" it looks the day before the exam.

http://www.cvmt.dk/education/teaching/f05/SpilGrafik/

The game we produced in Copenhagen will be available on the web once i get a copy of it, apparently the IT-University has already closed down our accounts so the only one with a copy of the game is our project lead. Also coming: more tomato vs. kiwi pictures coming up once i get them from the guy with the camera - let's just say that the kiwi got what it deserved).

Following in the "waste people's bandwidth" line, i have attached a screenshot of the small 3D engine we coded in the 3D Computer Graphics course - no texture mapping, but it loads 3ds files using the lib3ds library http://lib3ds.sf.net

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