libPathFinder

Description

A library that started doing A searching in various data-structures. Now it has evolved to a more general game-world representation library. The old discreet A code is still there, but now it also sports a QuadTree, a tree data-structure commonly used to represent objects in a 2D world. Features inherent in this data-structure is fast collision detection and fast object movement.

The "pride and joy" version 0.1.0 has not been released yet, and will not be for a long time, but the code is very usable right now, get it from my Repository.

Latest commits

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http://halfdans.net/bzr/libpathfinder/trunk

Resources

  • ChangeLog
  • Documentation
  • Various Eye Candy

Authors

Inspirational sources (highly recommended):

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